Augmented Reality Formula 1 car

This was our first fully functional Papervision3d and AR app, built entirely by the inhouse team using PV3d, Flar toolkit, a demo version of 3ds max and adobe flash. The objective of the exercise was to develop the capabilities to produce 3d content that could be manipulated using real world objects.. potential applications for us are in gaming and onsite(real world) "real" interaction projects.

This was our first fully functional Papervision3d and AR app, built entirely by the inhouse team using PV3d, Flar toolkit, a demo version of 3ds max and adobe flash.

The objective of the exercise was to develop the capabilities to produce 3d content that could be manipulated using real world objects.. potential applications for us are in gaming and onsite(real world) "real" interaction projects.
 
I did all the modelling, texturing and animation seen here. Decided to document my process for the rest of the team.
heres the low poly 3d model that i model for the project
click to activate and then click and drag to turn the model in 3d.
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